I already managed to create a sort-of routine for myself in the morning where I go through all of the most recent updates on the blogs that I follow and maybe try to catch a glimpse of a few great pictures and/or animations to get my own self a bit more cheered up for the day to come. Today I came across a very interesting post from "On Animation" blog by Daniel Caylor, where he posted a link to a great spreadsheet that has information from anonymous sources about the salaries in different companies for different positions in the Games/Feature Film industry. You can have a look at it here: https://spreadsheets.google.com/ccc?key=0Aou3k7ExaTQjdHZ0S2dKMjhfY0lmN2tmTDRESEhjbHc&hl=en&authkey=CNDxyJwF#gid=0
I guess noone can be 100% sure of the validity of those numbers considering you can put whatever you want there, being anonymous and all, but I think that generally people are interested in contributing and seeing information from others as well, so I gather it shouldn't be too far off. Either way, it is quite interesting to see, and was rather a surprise for me as I imagined many of the studios that are there to be paying a lot more then they seem to (according to the data), and vice versa for others.
Also, here is a trailer for what seems to be a wonderful animated film - "My Dog Tulip". I think I would really like to watch it. Will need to find a way.
And finally, here are a two sketches I did in the morning. First one with the head is just a page of doodles which I end up making everyday while waiting for different functions that my computer tends to execute (usually within the engine, or Max) and freeze. The whole thing is entirely out of my imagination. The long dude with what should be a saxaphone (but isn't one) was something that sprang into my mind while listening to some jazz.
The second sketch was done over lunchtime. I decided to get out of the office and have a look at what should be within my limitations of sketching the outside world. I think it came out better then my attempts prior to this one, but of course, there will always be millions of areas to improve. If you feel like commenting, I'd greatly appreaciate it!